![]() If you roll five dice at once, you'll get a Yahtzee. Frequently Asked Questions How many dice are in Yahtzee? ![]() Try only going for Chance if it's either 25 points or above, or if you have no other good plays. StrategiesĪim for the upper boxes first try to get three of a kind for each number, especially the highest numbers (5 & 6). RULES OF YAHTZEE GAME HOW TOLearn more with our guide on how to play Yahtzee. If no scores are available at all, then you must be already at the end of your turn and we move on to the next player. If no scores are available there, we let you choose a score from the upper box. If that number is not available, you must choose a lower box score. If the upper box for that number is available, you must choose that box (our system will choose it for you). The scores you can choose from are based on the scores that are currently on the board. This ensures each player has the same number of available scoring boxes. If you choose the Double Yahtzee, you'll also need to choose another score on the table. If you roll a subsequent Yahtzee, you have the chance to receive a Double Yahtzee, which adds a hundred points to your score. The scores are tallied up and the winner is the player with the highest score. That finishes your turn.Īfter 13 rounds are up, the game is over. Zeroes can be selected as a score.Īt any time during your play, you can select the desired score from the board. If the roll generates no score for a given box, a zero will be displayed. The player must then choose an additional score before continuing (details below). If a subsequent Yahtzee is received, then the player can go for a 'Double Yahtzee,' which is an additional 100 points. This is scored as 30 points.Ī large straight is a sequence of 5 dice, and is scored as 40 points.Ĭhance is the sum total of all the dice, and can be used when no other play seems good.Ī Yahtzee is five of a kind. RULES OF YAHTZEE GAME FULLThe example below is a 3 of a kind, which will total 15 points.Ī full house consists of a pair and a three of a kind, and receives 25 points.Ī small straight is a sequence of 4 dice. Scores in the three or four of a kind box are the sum total of all the dice that have been rolled, assuming that there are three or four of the same dice in the roll. To get at or above 63, aim for 3 of a kind for each of the upper boxes. If the sum of all the upper boxes is 63 or greater, the player receives an additional bonus of 35. For example, if a roll consists of 1, 2, 3, 3, 4, the score for the Threes box will be 6, because you landed two 3s, which would total 6. Scores in the upper box are based on the die number of the box multiplied by the number of times it appears in the roll. Only the dice that are active will be rolled again.Īfter each roll, the tentative scores are visible on the board. Not all dice need to be rolled on each successive roll. The player can roll up to three times per play. During each play, the player tries to roll to get the highest score they can. ![]() There are a total of 13 plays that each player gets before the game is over. The player with the greatest number of points is the winner! If there is a tie, the players can have one final roll to see who rolls the largest number.The winner of the game is the player that scores the highest number of points. Players repeat the same for all 9 categories.Ĥ. If they do not read it correctly, they cannot receive the point, even if their number is the greatest.ģ. I like to make students read their number aloud correctly. If there is a tie, both players receive the point. The player with the greatest number written circles that category on his/her score sheet and receives 1 point. Players start by comparing the number they filled in for the first category. After each player has filled in all 9 categories on his/her score sheet with a number or X, it is time for the players to compare their score sheets.Ģ. Once you have filled in a category, you may not change it during the game.ġ. Each category may only be filled in once (with a number or X). ![]() If you cannot enter a number for any category after rolling, you must place an X beside any open category. You may fill the categories in any order. You must fill in only one category on each turn. ![]()
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